Oh, this angry Bart guy is still here...
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About the future of Eternium. Vol.2
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I'm not really sure what the point of this list is. There's nothing new or unknown here. There's nothing mentioned that hadn't been talked about in much greater detail, and constructive manner, elsewhere in the forum. Much of this has been addressed by the devs as well.
There is an 800lb gorilla in the room about this game: it isn't done yet. Crafting has only just been fixed. Jewelry crafting is slated to be done. There's an entire 5th Act to be added. There's coop/multi-player. New gear had been promised. There probably more I'm forgetting here.
Point being, it's erroneous to think the game should stay what it is. It will clearly change. Mobs will get stronger, currently strong set /skill combo's are going to change. If people don't like it, they can take a break from the game.
Which brings me to another truth about mobile games: players come and go. It's the nature of the beast. The devs are aware of this- they have to be. I like to think they are doing the best they can. They've hired new programmers, and introduced new content.
As for the bugs, again. Nothing new here from the OP.
So I guess I can summarize your post by saying, there are bugs, you want new content, players cheat, players move on to other games, the game is changing in ways you don't like. Welcome to life, boy.
In parting, I'd just like to note this:
Originally posted by Bart the warrior View PostI did not write this post to scold or blame the DEVs (although for this, too).
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Reading the main posts, there is a decent amount of well-intentioned feedback, and some very good suggestions. I don't agree with some of it, but not all my suggestions are winners either.
Bart the warrior , What I would like to suggest, is a succinct list of "only" the suggestions, posted over in that channel. You might also try to list them in order of priority based on "how easy" it seems (to us non-Devs) like it should be to implement vs. how much benefit it would bring to the game.
VUFO ZEBE ZAQI 1381
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Originally posted by Coda View PostReading the main posts, there is a decent amount of well-intentioned feedback, and some very good suggestions. I don't agree with some of it, but not all my suggestions are winners either.
Bart the warrior , What I would like to suggest, is a succinct list of "only" the suggestions, posted over in that channel. You might also try to list them in order of priority based on "how easy" it seems (to us non-Devs) like it should be to implement vs. how much benefit it would bring to the game.
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Originally posted by Bart the warrior View PostWe offer to add limited timer during on events, for an active game. It will stop when you are in the City, when you crafting jewelry or crafting items. Timeline can be discussed. We come up with timeline of 28 to 42 hours.Last edited by Purple Potato; 12-21-2018, 08:15 PM.ANB #1- Mage Rank 17... T107 in 9:47
ANB #2- Mage Rank 1..... T116 in 9:54
Live LB- Mage Rank 3..... T122 in 9:05.
Live LB- XP Mage ........... T112 in 7:55/ T100 in 3:25.
Click here to see my gameplay videos.
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Originally posted by Zudd View Post
It’s a derogatory term no matter how you put it. And calling a 42 year old man “son” to plead your case does not show any respect.Admin of the largest russian-speaking Eternium community (6000+ m.)
Live dinosaur of M&M/Eternium. Only Android play almost 4 years.
Community activity stopped !!!
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Originally posted by Purple Potato View PostThis just makes the game pay to win because those who spend gems will be at the top always.Admin of the largest russian-speaking Eternium community (6000+ m.)
Live dinosaur of M&M/Eternium. Only Android play almost 4 years.
Community activity stopped !!!
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Originally posted by Bart the warrior View Post
I do not agree with you, because for long periods of time between events you can accumulate a huge amount of gems. And purchases at events are unlikely to give an advantage to players compared to players who have about 20,000 gems.
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Originally posted by Zudd View Post
This is assuming most players will accumulate 20,000 gems, which for 99% of players is not achievable, not even close. Plus 24-48hr events are not conducive to most player's schedules. The top will be the ones who spend the most and sleep the least. Not somebody with more skill or expertise in the game.Admin of the largest russian-speaking Eternium community (6000+ m.)
Live dinosaur of M&M/Eternium. Only Android play almost 4 years.
Community activity stopped !!!
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Originally posted by Bart the warrior View Post
In our country, such treatment is not considered offensive. We have such treatment indicate youth and inexperience. If such an appeal has offended you, then accept my apologies. I can not take into account the features of other countries.
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