this is a QoL suggestion for mobile players.
For all the buff skills, I’m playing warrior right now so I will use warrior as an example, double the skill Cooldown time while also double its duration.
So charge has a 3 second CR buff, double its duration while also double the skill’s CD. Same for BR, shield block etc. have a toggle in setting for mobile skill to turn on this feature.
I see the benefit of less buff triggering necessary, making the gameplay less spammy.
shockwave probably need to double all its effects in order to make doubling CD worth it for the mobile player. Considering GW has only a 6sec duration. So 16times next second bleed vs 8times.
For all the buff skills, I’m playing warrior right now so I will use warrior as an example, double the skill Cooldown time while also double its duration.
So charge has a 3 second CR buff, double its duration while also double the skill’s CD. Same for BR, shield block etc. have a toggle in setting for mobile skill to turn on this feature.
I see the benefit of less buff triggering necessary, making the gameplay less spammy.
shockwave probably need to double all its effects in order to make doubling CD worth it for the mobile player. Considering GW has only a 6sec duration. So 16times next second bleed vs 8times.
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