Hi!
During the time I now play Eternium as a mobile only user, there are some improvements I would definitely like to see in the game.
a) Toggle switch for dynamic stating point
Honestly, this is the most annoying thing in Eternium when doing daily quests. Morlocks are the rarest species, yet everytime my character is placed right on the spot with the most Morlock toads right at the bridge at level 1-3, making those toads disappear. I'd really like to see a switch to disable the dynamic starting point in the settings.
b) Speech bubbles
Somewhat similar are the speech bubbles that instruct new players what to do. I am running 1-11 "Siege of Anderhelm" for the "sisters" quest. Everytime I reach the top these speech bubbles instruct me to first clear both side towers. Well, I guess after like 400 runs I am pretty sure how to clear the level. :-) Please enable players to turn these bubbles off!
c) Trial level map selection
Personally, I dislike night maps as well as cave maps. As soon as I enter a trial and see one of these maps, I instantly quit the trial and restart it. It would be really great to de-select disliked maps and to spare this hassle from players!
d) Disabling spell information icons for click/tap actions during trials (or implementing a setting to disable them)
As a mobile only user, it regularly happens to me that I accidentally tap on those information icons at the side or on top of the screen (so, I mean the ones that tell you which sign to draw for a given spell as well as the icons that inform you on the spells that are active on your current target). In case of the first icons the desired movement of the character does not happen (because the game tells me to draw the spell icon instead off tapping it), and in case of the ladder the spell information pops up, completely interrupting me from the "flow". It would be a great setting if I could simply disable them for any interaction.
e) Disable "tap to collect"
For a similar reason I would like to be able to disable the "tap to collect" feature for loot. It is really annoying to be unable to move to a desired location because there are items lying around which are collected first before the character starts to move to that location.
I hope that some of these settings will make their way into the game... :-)
Best
Chris
During the time I now play Eternium as a mobile only user, there are some improvements I would definitely like to see in the game.
a) Toggle switch for dynamic stating point
Honestly, this is the most annoying thing in Eternium when doing daily quests. Morlocks are the rarest species, yet everytime my character is placed right on the spot with the most Morlock toads right at the bridge at level 1-3, making those toads disappear. I'd really like to see a switch to disable the dynamic starting point in the settings.
b) Speech bubbles
Somewhat similar are the speech bubbles that instruct new players what to do. I am running 1-11 "Siege of Anderhelm" for the "sisters" quest. Everytime I reach the top these speech bubbles instruct me to first clear both side towers. Well, I guess after like 400 runs I am pretty sure how to clear the level. :-) Please enable players to turn these bubbles off!
c) Trial level map selection
Personally, I dislike night maps as well as cave maps. As soon as I enter a trial and see one of these maps, I instantly quit the trial and restart it. It would be really great to de-select disliked maps and to spare this hassle from players!
d) Disabling spell information icons for click/tap actions during trials (or implementing a setting to disable them)
As a mobile only user, it regularly happens to me that I accidentally tap on those information icons at the side or on top of the screen (so, I mean the ones that tell you which sign to draw for a given spell as well as the icons that inform you on the spells that are active on your current target). In case of the first icons the desired movement of the character does not happen (because the game tells me to draw the spell icon instead off tapping it), and in case of the ladder the spell information pops up, completely interrupting me from the "flow". It would be a great setting if I could simply disable them for any interaction.
e) Disable "tap to collect"
For a similar reason I would like to be able to disable the "tap to collect" feature for loot. It is really annoying to be unable to move to a desired location because there are items lying around which are collected first before the character starts to move to that location.
I hope that some of these settings will make their way into the game... :-)
Best
Chris
Comment