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Its clear the developers don't care

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  • TerryDarc
    replied
    Originally posted by Yttrill View Post

    This is not really the case any more. Its just that developers don't want to invest the time and energy into using the best technology. You had better hope the computers flying aeroplaces and driving large vehicles are close to bug free because they're proven correct. There are also carefully crafted and extremely large bodies of software that are free of bugs. The most famous is Knuth's Tex, written in 1978. Its bug free because (a) one of the worlds best programmers wrote it and (b) he offered a reward for each bug found, with the reward doubling for each one. And there are complex systems which are so heavily analysed, tested, and reviewed, such as Linux, which can be considered close to bug free.

    There's a cost to developing quality software, primarily in the fees of developers which the expertise to write it. The reward for developing games that don't dominate the market are too small to make it cost effective. If you use rubbish tech like Java or C++ you're going to have bugs, if you use better tech, you're going to find it hard to find devs that know how to use it.

    Horsefeathers! Software is never "free of bugs". I suspect that supporting E on multiple platforms - 4 at least - is a source of difficulty. Maybe a small dev staff contributes. Could be management issues. Devs may not speak the same language as the marketers. C++ and Java are "garbage"? They are just languages. Linux is just a name for a family of OS's upon which you would build things including gaming/video/graphics platforms. It comes in flavors. It makes me laugh to read sw reviews from the outside.

    Knuth's bugfree code was IIRC 76 lines long.

    Leave a comment:


  • Yttrill
    replied
    Originally posted by TerryDarc View Post

    I've worked on bugfix before and with a large body of code (I assure you that is the case with Eternium and it's support s/w) bugs are ALWAYS there.
    This is not really the case any more. Its just that developers don't want to invest the time and energy into using the best technology. You had better hope the computers flying aeroplaces and driving large vehicles are close to bug free because they're proven correct. There are also carefully crafted and extremely large bodies of software that are free of bugs. The most famous is Knuth's Tex, written in 1978. Its bug free because (a) one of the worlds best programmers wrote it and (b) he offered a reward for each bug found, with the reward doubling for each one. And there are complex systems which are so heavily analysed, tested, and reviewed, such as Linux, which can be considered close to bug free.

    There's a cost to developing quality software, primarily in the fees of developers which the expertise to write it. The reward for developing games that don't dominate the market are too small to make it cost effective. If you use rubbish tech like Java or C++ you're going to have bugs, if you use better tech, you're going to find it hard to find devs that know how to use it.


    Leave a comment:


  • Wagstaffer
    replied
    Originally posted by TerryDarc View Post

    Couple comments: first I don't think it's that the "owners" (Making Fun?) don't care. I've worked on bugfix before and with a large body of code (I assure you that is the case with Eternium and it's support s/w) bugs are ALWAYS there. You can get rid of one and have a similar bug pop up b/c some idiot changed a line of code w/o knowing the true impact. I've done it myself. New features means new bugs or old bugs returning.

    Bugs: Like the one that bites me in the bum every ANB - Here are 4. One old, three new ones.
    1. My TL gets reset to 7 and I need to spend (waste) time getting back to previous level. Happened twice yesterday (have 3 accts). Cost me around 1/2 hr. to get back. I'm on Chromebook and beta and Google Play store as a source. [*=1]
    2. I had TBD sticking out of a wall yesterday and at the same time...
    3. None of my abilities (<, >, ^) worked. Had to proceed with just 1 and 2 fingers. Reloaded and all was well.
    4. The LB is a mixture of ANB + existing heroes. That worked before.

    As to "ownership" (correct me if I'm wrong) but it's Making Fun that markets the game and Travis is a part of that. Dream Primer actually codes, develops and tests the product we all play - Adrian and Red are members of that org. They obviously all talk to each other. But, they are smaller than Microsoft or Apple by orders of magnitude.
    The first bug you mentioned is present on Android as well, I've gotten around it by just leaving the fame running in the background at all times. That's not something you can realistically do on pc but we'll just chalk that up as our one advantage over you guys

    Leave a comment:


  • Terranisaur
    replied
    If the top 500 of every leaderboard was people with 4K CL doing T200 and DP/MF never did or said anything about it then we would call them 'Blizzard' instead.

    Leave a comment:


  • TerryDarc
    replied
    Originally posted by lmcelhiney View Post

    Sorry, if I misused the term owners. I use it to mean "that group" that are always referred to as "not doing anything" or "not caring". (In some cases, the onus is on those who write the code and in others it is on those who administer the product. Most comments here do not reach that level of granularity.)
    Yeah, I understand. I have sympathy for DP/MF and how hard it is sometimes to do what users will perceive as a "good job". No offense taken nor given and I was just trying to be a little more precise in talking about the problem. The DP/MF cabal have had some tough moments with plenty of criticism lately. I love the game and would like to see it made better with users working together to write good bug reports (you can't believe how important that is) and DP/MF being responsive. It's a tough row to hoe lemme tell ya.

    Leave a comment:


  • lmcelhiney
    replied
    Originally posted by TerryDarc View Post
    As to "ownership" (correct me if I'm wrong) but it's Making Fun that markets the game and Travis is a part of that. Dream Primer actually codes, develops and tests the product we all play - Adrian and Red are members of that org. They obviously all talk to each other. But, they are smaller than Microsoft or Apple by orders of magnitude.
    Sorry, if I misused the term owners. I use it to mean "that group" that are always referred to as "not doing anything" or "not caring". (In some cases, the onus is on those who write the code and in others it is on those who administer the product. Most comments here do not reach that level of granularity.)

    Leave a comment:


  • TerryDarc
    replied
    Originally posted by Ozymandius View Post
    Travis mentioned that they would be working on bug fixes when they came in on Monday. I'd say its too soon to write them off...
    Couple comments: first I don't think it's that the "owners" (Making Fun?) don't care. I've worked on bugfix before and with a large body of code (I assure you that is the case with Eternium and it's support s/w) bugs are ALWAYS there. You can get rid of one and have a similar bug pop up b/c some idiot changed a line of code w/o knowing the true impact. I've done it myself. New features means new bugs or old bugs returning.

    Bugs: Like the one that bites me in the bum every ANB - Here are 4. One old, three new ones.
    1. My TL gets reset to 7 and I need to spend (waste) time getting back to previous level. Happened twice yesterday (have 3 accts). Cost me around 1/2 hr. to get back. I'm on Chromebook and beta and Google Play store as a source. [*=1]
    2. I had TBD sticking out of a wall yesterday and at the same time...
    3. None of my abilities (<, >, ^) worked. Had to proceed with just 1 and 2 fingers. Reloaded and all was well.
    4. The LB is a mixture of ANB + existing heroes. That worked before.

    As to "ownership" (correct me if I'm wrong) but it's Making Fun that markets the game and Travis is a part of that. Dream Primer actually codes, develops and tests the product we all play - Adrian and Red are members of that org. They obviously all talk to each other. But, they are smaller than Microsoft or Apple by orders of magnitude.
    Attached Files
    Last edited by TerryDarc; 08-12-2019, 05:21 PM.

    Leave a comment:


  • Ozymandius
    replied
    Travis mentioned that they would be working on bug fixes when they came in on Monday. I'd say its too soon to write them off...

    Leave a comment:


  • lmcelhiney
    replied
    I believe that some folks share the opinion that the owners do not care. There does seem to be a large number of folks who believe that the owners do listen and respond as they are able. Mistakes will happen and must be corrected. Planned changes to the system which are done simply to increase revenue would have no reason for removal.

    As previously posted there are many ways that the owners could increase their revenue stream, but they have chosen not to do so.

    (I have few expectations, so I am often surprised by improvements.)

    Leave a comment:


  • NoSuchReality
    started a topic Its clear the developers don't care

    Its clear the developers don't care

    They think you're sheep to be fleeced.

    Same 'mistakes' yet again. Seriously doubt they're mistakes anymore.

    Same mushroom treatment for the player base with AWOL efforts after launch.

    Watch ads, make them money.

    Buy event packages make them moeny to compete with botters that make them money.

    ​​​​​​

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