Many of my toons deaths are from running headfirst into mobs while I actually wanted to attack instead of move.
I'm certain from comments on the forums I'm not the only one having this problem on mobile.
Having to double tap for moving would be a solution.
Having an option in settings that when you use an ability you start auto attacking the nearest mob would also help. (Exclude Smoke Screen or give it a seperate option setting.)
A tap might mean attack even if not on a mob (could also mean attack the closest mob in attack range without moving) and a double tap means moving to that spot.
Some boss attacks and specials should then get a tad longer warning, double tapping takes a fraction longer then single tap.
I like how holding your finger on a spot long enough makes you move there and the toon follows your finger, the time needed before your toon starts moving could be lowered a tad though.
I'm certain from comments on the forums I'm not the only one having this problem on mobile.
Having to double tap for moving would be a solution.
Having an option in settings that when you use an ability you start auto attacking the nearest mob would also help. (Exclude Smoke Screen or give it a seperate option setting.)
A tap might mean attack even if not on a mob (could also mean attack the closest mob in attack range without moving) and a double tap means moving to that spot.
Some boss attacks and specials should then get a tad longer warning, double tapping takes a fraction longer then single tap.
I like how holding your finger on a spot long enough makes you move there and the toon follows your finger, the time needed before your toon starts moving could be lowered a tad though.
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