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[QoL] Can something be done about the pickup range?

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    [QoL] Can something be done about the pickup range?

    It's quite temperamental: you kill something, it drops 2 things next to each other. You run over them, it picks up only one of the two, you come back and you do circles around it until it's picked up as well (it may happen instantly, or in 1-1.5 seconds).
    Obviously not an issue when you finish the level and the vacuum kicks in, but in the daily quests etc. you have 2 options: either forget most of the loot & gold, or spend more time circling the loot on each kill until everything is picked up (or you slam your phone to the wall, whichever happens first).

    If you could either increase the pickup range, or add a button for manually initiating the vacuum at any time during the level, it would be fantastic. The latter might be better, it would even be useful in Trials too, when your vials are on cooldown and you suck up all the health drops from the past areas with one tap/click.
    I'm assuming that the Dev was wrong.

    #2
    Better to have the magnet always on. Not sure why it wouldn't be.
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    • LonesomeCrow1963
      LonesomeCrow1963 commented
      Editing a comment
      Very Much Agree. If inventory fills up, I just activate a portal and go drop everything off and return.

      Should be a settings option at least.
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