I'm an endgame player in that I have 1500+ CL, but trials just aren't that interesting. I much prefer the variety of story mode. But at this point, even legendary difficulty is a pushover.
I'd like to see a scaling difficulty system, similar to what is used now for trials, put into place for story mode. For me, that will greatly increase replayability. I'd also like to see event awards for story mode play, such as there used to be for ANB.
I would also suggest scaling daily quest rewards for quests completed at higher story mode difficulties.
I'd like to see a scaling difficulty system, similar to what is used now for trials, put into place for story mode. For me, that will greatly increase replayability. I'd also like to see event awards for story mode play, such as there used to be for ANB.
I would also suggest scaling daily quest rewards for quests completed at higher story mode difficulties.
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