I don't know if it's only an issue I have or if others have it too. I'm talking about daily quests that require you to click something(turning on the lamps or collecting the apples for example). Sometimes my character is literally on top of them so I've obviously clicked the correct position but it still hasn't recognised that I have and it takes multiple attempts for it to react. I'm playing on an 8inch tablet, I can't imagine how smart phone players get on with this. I wonder if it's possible to make the hit boxes bigger or have it so you only have to run near them like how treasure chests work. Also there is some actual clickable scenery that's just annoying and seems to serve no purpose other than to trap my character in a kicking animation while I'm trying to either click an enemy or an apple. Most people just want to get the dailies done as fast as possible to get back into the trials, and these little things make it a bit tedious. Oh and those points in the game that spawn a mob every couple of seconds could do with deleting, they just slow you down, it's frustrating.
I feel like this game is trying to be a fast paced arpg and these little things get in the way of the fun.
I feel like this game is trying to be a fast paced arpg and these little things get in the way of the fun.
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