Hi,
First post here, got a few issues to report:
First post here, got a few issues to report:
- Separate "cannot play while offline" and "cannot play after the event has ended" errors
Many times during events I've encountered the error "Event heroes cannot play while offline or after the event has ended". It drives me crazy checking my internet connection (which most of the times is up with no issues), even if the event says there's still some time left to play.
Please use different conditions and report individual issues clearly (either the game determined my internet connection is down OR the event has ended), do not let me go into a rabbit hole of frustration.
Code:if (net_connection_down()) { throw "Event heroes cannot play while offline" } if (event_ended()) { throw "Event heroes cannot play after the event has ended" }
- Allow non-jewelry socketed items to be unsocketed by any hero class, regardless of the hero class that the item (armor, weapons, shields etc) belongs to!
For example, when finishing an event with a hero of type "Mage" you get to transfer the looted items to one of the regular heroes. If my only regular hero is of a different type (Warrior or Bounty Hunter) then whatever socketed non-jewelry items I've looted with the Mage cannot be unsocketed by the other hero classes - there's no button to "Unsocket"! This can be a "healthy" source of frustration, as you can have many high level gemstones unusable!
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