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Enemy level setting

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    Enemy level setting

    After setting the enemy level in story mode, i think it should stay at that level and not go back to player level after completing/exiting a stage.
    When power leveling a new char this is one of my greatest grievances.
    Alternatively it could be changed into a enemy level +X box, allowing the value to grow with player level.

    Edit:
    This could/would maybe also eliminate the need for the hard level confirmation!?

    Please save me from 11 clicks per stage, and not getting carpal tunnel syndrome
    Last edited by Visionmaster; 04-01-2017, 10:41 AM.
    TEVA VISE YOYU 8451

    #2
    Originally posted by Visionmaster View Post
    Alternatively it could be changed into a enemy level +X box, allowing the value to grow with player level.
    I REALLY like this one! It would also be neat if I could set storytime to higher than 70. If there should be a pre-cursor to that, fine, but it would be great.
    VOWO TOSO QEME 4656

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