First, let me say that "reforge" is AWESOME. Thank you!
Now, to my suggestion.
Damage Reflect, basically, sucks. I have it at nearly 2,000 by using jewelry and eq, and I have a Rylocke's Defender that shoots out lightning 49 percent of the time at 500 percent of my base damage reflect, which is 10,000 damage, but my tank build just cannot compete with offensive builds at clearing levels or trials.
What if damage reflect was TRULY reflection, such as what mobs get, and turned some of the damage you take back on the attacker? So, if some big lich shoots you for 10,000 damage, if you block it, the damage is reduced by your reflect. The attacker then takes the reflected damage.
I don't know enough about coding to know if that would work. It would, however, make damage reflect much more useful and prevent "carbon copy" characters.
My opinion, for what it's worth.
Charles
Now, to my suggestion.
Damage Reflect, basically, sucks. I have it at nearly 2,000 by using jewelry and eq, and I have a Rylocke's Defender that shoots out lightning 49 percent of the time at 500 percent of my base damage reflect, which is 10,000 damage, but my tank build just cannot compete with offensive builds at clearing levels or trials.
What if damage reflect was TRULY reflection, such as what mobs get, and turned some of the damage you take back on the attacker? So, if some big lich shoots you for 10,000 damage, if you block it, the damage is reduced by your reflect. The attacker then takes the reflected damage.
I don't know enough about coding to know if that would work. It would, however, make damage reflect much more useful and prevent "carbon copy" characters.
My opinion, for what it's worth.
Charles
Comment