First of all, greetings! This is my first post here. I've been playing and lurking for about a week now (after playing M&M a little bit a few years back). As a new player there are a LOT of good things I could say about the game - suffice to say I will be playing more. I have a lot of suggestions, but I don't want to dump a ton of stuff into one post.
I really like the fact that difficulty can be scaled in story mode, however (while running the secret cow level), it has become increasingly annoying to adjust difficulty every time I restart a map.
My solution:
Rather than set the enemy level directly (ie Enemy Level: 80) have difficulty scaled relative to character level (ie Enemy Level +10), and make the setting persistent (ie you have to change it if you want it to go back to default). Let me know what you think!
EDIT: Travis | Support Mgr. , ignore my email, it just took ages to show up but my post is here now.
I really like the fact that difficulty can be scaled in story mode, however (while running the secret cow level), it has become increasingly annoying to adjust difficulty every time I restart a map.
My solution:
Rather than set the enemy level directly (ie Enemy Level: 80) have difficulty scaled relative to character level (ie Enemy Level +10), and make the setting persistent (ie you have to change it if you want it to go back to default). Let me know what you think!
EDIT: Travis | Support Mgr. , ignore my email, it just took ages to show up but my post is here now.