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Feedback: Looting

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    Feedback: Looting

    Is there a balance decision behind why gold, gemstones, items etc drop on the ground before being looted? If it all flys to you at the end anyways, the only thing I can think of would be forcing people to slow down before doing partial runs... Which is annoying but I get it if that's what you're going for. If not, maybe consider mobs loot going straight to the inventory unless it is full?

    #2
    I get what you're saying, but not everybody wants to pick up everything.

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      #3
      Sry to use the threat for asking but its kinda related, i've done some runs(trials) that hadnt gave me enough enemies to reach boss, is that intentionaly done or just a glitch? Cuz if its intentional i agree with the thread sugestion, i've lost a considerable amount of gems cuz of that since it was faster to leave and start over than run around picking the loot.
      CL 195 Vash(Bounty Hunter): VEPU LUSO FEKI 2868

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        #4
        Trials not having enough monsters is a bug that is being worked on.
        Mobile only Android Note 10 plus

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          #5
          Originally posted by Cmptrwhz View Post
          Trials not having enough monsters is a bug that is being worked on.
          They know how to fix it but it's low priority, since we'd rather get mp or fourth act or other things

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            #6
            On the original issue, could we speed up the rate at which end of level chests drop their contents? Since the speed up of loot flying to you I often find myself still waiting for the end level chest to empty itself after all the loot from the level has flown to me.

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