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Elixir Crafting

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    Elixir Crafting

    Just come up to the thought about excess gemstones and health potions that are stacked on the stash can be recycled as a Potion Elixir, whereas a new crafting tab to require health potion + gemstone.

    > Acquire an Elixir according to the gemstone used as a material. (Example: Health Potion + Diamond Gemstone = (?) Toughness Elixir)
    > Upon consumption, acquire the gemstone stats for a certain period of time. (Toughness Elixir = Gain additional x% toughness for x seconds, etc)
    > Duration/effect may vary from the gemstone class used + HP from the health potion.
    > Potion slots appear on the inventory GUI to drag preferred potions on the potion slots.

    #2
    Good idea, but - what are these "excess gemstones" that you speak of??

    I only have *precious, required* gemstones...

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      #3
      gemstones are too valuable ... though I get the gist of your idea and it's not bad at all. elixir for power (requires red gemstone) gives you 500 power for 5 minutes and such... but I highly doubt anyone would be willing to sacrifice even a rough gemstone for a consumable considering the time and effort acquiring them.

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        #4
        nice idea, but I agree with @redament
        WEWE WEMA LUBI 3485

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          #5
          They need to get crafting gear and jewellery sorted out first.
          Account deleted

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