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Improve cave maps

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  • Frisco
    replied
    Just abandon the trial and reload it till you have a nice open map like the snowy or desert one.

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  • RiseOfAbyss
    replied
    It's not only about the cave being dark. To be honest, some of the times, whenever you use blink or singularity (if you are a mage), there is something like an invisible wall in there, which you can't hit, can't pass through and you need to walk it over. To be honest, it doesn't happen specifically in caves, it does happens in other maps aswell. In L2 I'd call it the 'geodata' of the game. In here I'm not so sure.

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  • orion_134
    replied
    Originally posted by Faelyn View Post
    Lol auto exit for me whenever those I spawn in those maps..
    Except for Trial 101... You're forced to suck it up.

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  • Faelyn
    replied
    Lol auto exit for me whenever those I spawn in those maps..

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  • Humus
    replied
    Obviously they could just make things simpler and brighten everything instead

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  • Humus
    replied
    Or even make it temporary, like the improved lamp lasts for 5 hours of play time (in which case it wouldn't be 5k gems or 5mil gold, it would be much cheaper).

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  • Coda
    replied
    Originally posted by Humus View Post
    5mil gold better?
    Yes, much.

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  • Humus
    replied
    5mil gold better?

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  • Humus
    replied
    Originally posted by Coda View Post
    50 not 5000 ?!?
    But that trivializes it...
    ​​​​​​

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  • Coda
    replied
    Originally posted by Humus View Post
    Add an item to the shop called "improved headlamp" or something like that which costs gems and permanently brightens dark maps
    Make it cost 5000 gems so you need to work for it
    50 not 5000 ?!?

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  • Humus
    replied
    Add an item to the shop called "improved headlamp" or something like that which costs gems and permanently brightens dark maps
    Make it cost 5000 gems so you need to work for it

    Leave a comment:


  • Coda
    replied
    There appear to be 3 light levels no matter which base environment you are in. The darkest light level is not appropriate for the cave environment no matter what.

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  • Humus
    started a topic Improve cave maps

    Improve cave maps

    I know these are known issues but they are still around and are driving me crazy.
    Cave maps are too dark and I sometimes can't even see the enemies, putting the brightness up helps but that isn't practical at night or when my battery is low.
    The pebbles...
    ​​​​​​
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