Wouldn't it be nice if the booster timer stopped when the boss was killed? It's a catch-22: click Victory to end the timer, but lose the flyover drops. Or, let the flyover proceed, but timer continues to countdown.
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adjacentengels, I see your point. Maybe an addendum to my suggestion - add a toggle to the settings menu with option to have booster timers end upon boss death. it can work similar to the toggle for ad boxesWEWE WEMA LUBI 3485
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Originally posted by adjacentengels View PostThe boss dying does not kill any leftover monsters, which the player could go and kill after the boss. So the timer should continue running. What should change is that all loot should be picked up immediately instead of the current asinine meander.
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