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ENCHANTINGs ???
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If you look at the players atop the season leaderboards they will be equipped for push, achieving the highest trial possible. Check their gear and the enchantments on each. Before push is farming in particular xp, different gear and enchantments, will have an experience stat on the gear pieces and usually slayer on helm. Max experience is reached between trials 102 and 103 but most run 105 because it is always a snow map with kara.
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I don't really understand the meaning of the term push in this context yet.
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Now you tell me! But thanks for the heads up on twice enchanting the same weapon. I'm using a second gear set via the Armory that I'm building to mine, but I only have a good epic weapon on that. So I'll just hold onto this Incinerate until he can use it. Thanks again.
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If you try to place a second enchantment on an already enchanted item, the second enchantment will replace the first. So, if you try to place the same enchantment on an item, basically no change, just loss of gold and materials. When you create an enchantment, make sure it can be used on the item you wish to enchant.
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Incinerate requires a weapon so a book don’t count.
I see BH’s running slayer on both weapons so it probably increases the chance of it happening or it doubles the frequency of it, or something like that.
The main book enchantment is Obfuscation for survival reasons. Once you pass 120 monsters start hitting really hard.
If you haven’t get a decent helm made and enchant it with Osmosis. That enchantment is good for 3-5 TL’s on its own.Last edited by Otaliema; 12-01-2021, 04:56 PM.
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It's hard to find a lot of information about enchanting and enchantments, so thanks to the people who have offered help here. My character is a mage. He's wielding Igneus, Pillar of Flame and Glacies Tempestas. I just put an Enchant Weapon - Incinerate on the Igneus and crafted a second of the same enchantment thinking I could put it on the Glacies. It appears that's not possible. What happens if I use that second enchantment on the same weapon I already enchanted?
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Side note.
Depending on the type of ELR mage your making use either water or fire essences until your mastery skill is over 35 than switch to shadow.
This will help keep your stocks higher for when you start making push gear.
If your making a crit build use water. If your making a fire Lilly build use fire. For basic leveling.
The reason I mentioned this, is you use shadow on every build and below mastery 35 your return on investment is nearly always negative starting around 35 you start breaking even and even start gaining mats.
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Level 19
The level of the gear which you can select (assuming your character is 19 or above character level) in the crafting menu.
THOUGH - Level 14 Uncommon is more considered a standard for levelling Crafting Mastery - bulk craft / bulk salvage - repeat
... KTB
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Originally posted by RockDoc View PostTedious but effective way to increase your crafting mastery level is crafting random L19 gear pieces. Craft a stash page worth, then salvage all. You'll get more mats back than you use. The only real expense is gold which you don't get back. This will take a longer time than crafting higher level gear, but it offers the best return on resources and material.
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Originally posted by Percula View PostWhat about the enchating?
Which enchant should I take for ELR+GM Mage?
And how do I get those ??? yellow orbs??? to buy the enchant?
sorry if this is a stupid question. but I am almost new with Eternium and I could'nt find any explenation about it.
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Tedious but effective way to increase your crafting mastery level is crafting random L19 gear pieces. Craft a stash page worth, then salvage all. You'll get more mats back than you use. The only real expense is gold which you don't get back. This will take a longer time than crafting higher level gear, but it offers the best return on resources and material.
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