I am unable to "speed runs", but not sure if this is a glitch or I am doing something wrong or an update has negated this strategy from what has been discussed on the forum or what I have seen in videos.
When I run to the end as fast as possible, and kill any enemies near/at the end (or kill any who happen to be directly in my path), the portal does not open and the chests always give the "not while in combat" warning. This happens every time, and I have tried many variations of waiting for the portal to open for as much as a minute or more and nothing changes.
The only way I have been able to get the portal to open is backtracking and killing some varying quantity or percentage of enemies until the blue arrows pop up and I can go to the portal. Sometimes there are enemies still following me far back on the path even for long periods of time, so when I notice them following it kinda makes sense that I need to kill them to move on. I thought the game had something like a 20 second enemy lack-of-engagement reset, but I have proven that wrong many times already.
I have also experimented many times running all the way back to the beginning and carefully looking for any enemies potentially still following or engaged and not found any, and in those situations I generally have to kill some number of random un-engaged enemies before the end of level portal opens. This would imply that the game is set up to require you to kill some percentage of a level's enemies in order to complete the level (?).
Obviously I can open a town portal but then I either lose all the loot or have to go collect the entire map's loot which take time.
The game is updated and I have both restarted the game and my device multiple times and it keeps happening.
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