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    New meta?

    Can we post discussion about the mightanium build here? I've read so much about different things that my head is swimming with things that are probably useless now.

    #2
    Personally, a build "around" Mightanium (or any Spiritstone, for that matter) would at best be fleeting for less than a Season. I believe it more important to focus on long term development of a favorite class and a gear set (with appropriate weapons) as a strategy rather than focus on a contribution by a gem stone (which can only be added to certain items).
    “Fall down seven times, get up eight.” – Japanese proverb

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      #3
      I understand your opinion and you have every right to play as you like. I expect this stone to be around for 3 seasons so while it's here now (and possibly in the future) I'm trying to build a set to use during the duration if the stones life. I sill have my crit set and when crit oriented stones return I'll use those sets.

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        #4
        It's been asked on Discord a bit too, here's my latest input:

        With respect to existing "max Block Rating" consideration:
        Previously, most stops at total 7800 because that's the max you're going to get, with respect to actual Block chance.
        Also because most go with Critical build, which doesn't leave much room for extra stat: CR, CD, AR, and only one more of Physical/Movement/Vit


        With Mightanium, Lily build is now possible, which frees up stat slots, allowing for more experiments.
        - Deflect is a potential since it's boosted by Mightanium too, as well as giving further damage reduction.
        - Vit is the ever trusty health boost
        - Block is prefered over Power due to the 1.5 multiplier from 6D when Shield Block is active.


        But yeah, existing note about Spiritstones apply, Mightanium will only be around for another 2 seasons, and we currently have no idea when it will be back - none of the previous Spiritstones have come back yet...
        Eternium Files - links and details

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          #5
          New stone rotations, new bosses, etc. All about bringing in some diversity, a dab of (initial) ingenuity (before being copied cookie-cutter infinitum), and...flexibility, something most Min-Maxxers lack in the extreme.

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            #6
            ALL(most) of the Spiritstones will not be fleeting one-timers. They all work well so far for what they were intended. Maybe not everyone's cup of tea...some folks refuse tea when no coffee and prefer to get all dessicated in the desert. Darwinners!

            Click image for larger version  Name:	35s TL 95.jpg Views:	0 Size:	4.8 KB ID:	223420
            Last edited by Bryan James; 09-04-2024, 06:28 AM.

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