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Exciting News! Changes Coming to Seasonal Trials!
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However, the heroes who have been at the top for years and received medals will dominate
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I like it. As it is now I only do my dailies and I just run one trial to get my medals on my main. Now if we could just spend all that extra left over Glory on something. Medals maybe to get some of the harder to get medals early on. Even at like a ridiculous 1k glory per medal at least I would feel like all that glory stacking up is being put to use.
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I just realized that something is not specified, and I have been assuming based upon past practice.
Those in Contender will not be reset. Those in Veteran and Master will be reset. Will they be reset back to the trial level that their hero's level unlocks, meaning TL 7 for a level 70 hero? Will they be reset back to TL 80?
What is meant by the reset?
I realized that I was making a big assumption when this statement was made.
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I engage with every season and pay the requisite amount for the added resources. I do not know the percentage of players who use only the free resources vs. paid resources, but for me, there is an incredible value. I find that the extra resources gained by the fee actually allows me to store a buffer which would have required a significantly greater amount of screen time. (In addition, while not pay-for-play, I believe it helps both sides.)
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Cool. I'm 70 years old though, so don't take too long.
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Your response epitomizes the reasoning behind this change and many more changes to come. We are making changes to shake up the meta and make the game less repetitive.
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I'm less concerned about bragging rights than I am about the fact that many of us will never be able to win certain medals, since there will always be stonger, more advanced players (presumably with deep pockets, no life to speak of, and a high tolerance for boredom) who will quickly fill the top slots required. I have been playing Eternium since pretty much the beginning and have yet to break into the top 1000. So getting to the top 50 looks like a pipe dream. Frankly, the only reason I still play is that I hope to see the game finished, or at least to encounter Ragadam. Which seems only somewhat less unlikely. Should the top 50 be rewarded for their efforts? Certainly. But not with items that only a handful of players will ever be able to obtain. And being older than dirt, I don't have a lot of time left to try, so once the Ragadam issue is settled I will have little reason to persist. At this point I'm not even sure if I will last more than another season because ennui is setting in big time.Last edited by David Carroll; 11-03-2023, 07:31 PM.
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Gee, I always wondered how folks made it to 125+ within the first hour. I thought it was just my Alzheimer’s…
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Good suggestion. This is something we have been actively talking about - how can we best motivate and reward play in ALL of the events, the seasons, AND overall? For new players, for experienced players, AND for veterans? For people who want to dive in and grind AND for people who want to keep Eternium in their life but cannot dedicate full time to every event in every season? That's a tall order!
Currently, we are focusing much of our design and development on seasons, to make them more juicy and, honestly, to make it that much more compelling to buy the season pass, which we see as the lifeblood of the game. This speaks more to the experienced and veteran players. Resetting Trials adds a little extra time requirement for veterans, but too much. We are also considering changes to how the season leaderboards work to tie in progress and accomplishments from the ANB events. We'll start a thread on that soon.
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"Or wouldn't there be rewards? "
"A potential problem with this is how balance changes might affect Trial progress. "
Shintara's comment addresses Travis' question. There wouldn't be any rewards, just the "immortalization" of some achievement. Whoever is proud of any score on that perpetual leaderboard will know what the meta was at the time, and what did the Trial achievement represent.
The overall "age" (or dominance of a particular Season) on the perpetual leaderboards highest entries could serve as a measure of Power Creep (by balance changes, Spirit Gemstones, or whatever)
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A potential problem with this is how balance changes might affect Trial progress. For example, when Trials were first added, people maxed out in the 200's.
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I like this idea actually Jose! ♡
To have some sort of All Time Greatest Leaderboard as well. (GOAT Board? Haha)
I think a lot of vets and mid-level use the multiple Seasons, with the Multiple ANBs within it, to creep their way up. Constantly crafting better gear in ANBs to facilitate their pushing for the Seasons.
It would be a shame if their efforts get wiped off the board, literally!
What would the rewards look like for you, in such an All Time Greatest Leaderboard?
Or wouldn't there be rewards?
The 3 states or modes, or whatever, to unlock them seem reasonable enough too.
And also, with this system, the newer players would still get their shot.
Hmmm stuff to contemplate...♡
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