Hey all,
We are very excited to announce the release of Trials of Valor - a major Eternium: Mage & Minions expansion.
You'll notice we've said Eternium. Yes, that's the new game name. To quote Serban, our in-house expert in exotic universes "Eternium is the name given by the philosophers of Elderath to the vast expanse of space and time beyond their sky."
New Hero Class: Bounty Hunter
The Bounty Hunters are ranged heroes, adept at destroying their enemies from afar. Masters of deception, they set up traps and use stealth to gain tactical advantages before initiating combat.
Hunting villains for a living during more peaceful times, they are now pledged to defend the realm against the dark forces tormenting it. And they do it for free; let’s say they consider the ‘tormented realm’ situation bad for business.
Bounty Hunters wield two handguns, one in each hand, which they can use to attack high priority targets with deadly precision, or, guns blazing, launch a hail of bullets to annihilate lesser threats. Or launch a hail of heat seeking missiles.
Wearing leather armor, Bounty Hunters are less resilient than Warriors, but they make up for it through good usage of their tactical abilities, better agility, and range.
Trials of Valor
The Trials of Valor are an ever-more-difficult challenge players may undertake to obtain fame and treasure. This game mode is leveraging our new random level generator technology. Each level will be a fresh experience and a new challenge.
When undertaking a trial you are in a race against time. Defeat enough monsters to summon the boss, destroy the boss and, if you did all this fast enough, gain access to the next difficulty level.
Needless to say: bosses on higher levels drop more and better loot.
Now, we could go on and on about the content of this expansion. But you'll be able to experience it hands on really soon, will be available in Google Beta in a couple of hours. The expansion will be available on all platforms in the next two days.
P.S.:
Oh, I've almost forgot something. *cough* nerfs *cough*
Main Balancing Changes
Champion bounses for Power, Attack Speed, Life Regen, Life on Hit have been reduced.
Critical Rating offers less critical chance % per point.
Monster's damage and life have been reduced across the table.
Google Beta sign-up link:
https://play.google.com/apps/testing...mageandminions
We'll be waiting for your feedback now.
Have fun!
We are very excited to announce the release of Trials of Valor - a major Eternium: Mage & Minions expansion.
You'll notice we've said Eternium. Yes, that's the new game name. To quote Serban, our in-house expert in exotic universes "Eternium is the name given by the philosophers of Elderath to the vast expanse of space and time beyond their sky."
New Hero Class: Bounty Hunter
The Bounty Hunters are ranged heroes, adept at destroying their enemies from afar. Masters of deception, they set up traps and use stealth to gain tactical advantages before initiating combat.
Hunting villains for a living during more peaceful times, they are now pledged to defend the realm against the dark forces tormenting it. And they do it for free; let’s say they consider the ‘tormented realm’ situation bad for business.
Bounty Hunters wield two handguns, one in each hand, which they can use to attack high priority targets with deadly precision, or, guns blazing, launch a hail of bullets to annihilate lesser threats. Or launch a hail of heat seeking missiles.
Wearing leather armor, Bounty Hunters are less resilient than Warriors, but they make up for it through good usage of their tactical abilities, better agility, and range.
Trials of Valor
The Trials of Valor are an ever-more-difficult challenge players may undertake to obtain fame and treasure. This game mode is leveraging our new random level generator technology. Each level will be a fresh experience and a new challenge.
When undertaking a trial you are in a race against time. Defeat enough monsters to summon the boss, destroy the boss and, if you did all this fast enough, gain access to the next difficulty level.
Needless to say: bosses on higher levels drop more and better loot.
Now, we could go on and on about the content of this expansion. But you'll be able to experience it hands on really soon, will be available in Google Beta in a couple of hours. The expansion will be available on all platforms in the next two days.
P.S.:
Oh, I've almost forgot something. *cough* nerfs *cough*
Main Balancing Changes
Champion bounses for Power, Attack Speed, Life Regen, Life on Hit have been reduced.
Critical Rating offers less critical chance % per point.
Monster's damage and life have been reduced across the table.
Google Beta sign-up link:
https://play.google.com/apps/testing...mageandminions
We'll be waiting for your feedback now.
Have fun!
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