Yeahhhhh!!!! Love you, guys!!! Increased WW damage 320%. Thank you, Adrian!!!!
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Originally posted by Mohin View Post
I know I should butI didn't get any mail so thanks for copying.
I see that Warrior is now ready for trial 500+I will hunt you Ragadam, across the worlds!
Join the wiki here: http://mage-minions.wikia.com/wiki/Page_Index
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Originally posted by SoulGaming2 View Post
Copying? I would love to, but I cannot copy from the game. I have has to rewrite that. Except for that, only warrior change was that whirlwind, wasn't it?
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Originally posted by SoulGaming2 View PostI'm gonna add it to our list here. http://mage-minions.wikia.com/wiki/Update_notes
this "The Mage is vulnerable while Death From Above animation is playing."
to "..INvulnerable.."
:grin:ROYE SEYA GORA 5745 - XP warrior: Nuvo - CL 1200 Oct. 2017
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After reviewing the update on warrior, I still feel like whirlwind is way behind as the life gain is very low compared to SW. Also, the damage increase is far to be enough in my opinion. I think that SW is an aggressive type of play compared to WW that should feel like cruising around the map. WW should either have a longer duration and cooldown (to feel like going softly through packs and not a couple seconds, especially on phone it's hard to get a good hold of a pack in this amount of time) or a higher damage and life gain. Also, it would be nice to see a knockback effect or stun on deadly throw, just a thought.NURA BOYE BIKA 7701
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