Don't really consider it a bug but ... kind of a long standing 'state of affairs' that for all intents and purposes ... is wrong.
The Damage display does not correctly display for Fire Lily builds.
I am not really sure how important this is - or how 'easy' or 'difficult' it would be to fix.
It would be nice if it was fixed ... but I also don't know how much people depend on the accuracy of the stats anyway?
... ktb
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What are your "top 3" bugs?
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:-) top 3 reforge = same as Lodwig 2 posts below ! (forgot point 1., newly aware of 2.\3.)
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In 1.8.7, if you reforge an item with 2 types of elemental damage, the changes will be gone when you restart the game.
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The reforge bug will be fixed in an upcoming update.
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Now let me think of 3 bugs that annoy and fixing would benefit just selfish ole me!... Nah c'mon Carl, Number 1, Re-forge of the elemental damage bug fix would be nice for eveyone, Number 2, The getting stuck (even tho play mostly Mage) is not in my opinion that bad to waste a bug fix on, number three dunno yet brb...
So only 1 really the Re-forge fix.
The shockwave one seems popular so that's 2 and maybe those Tavern boosters need looking at which Lodwig mentions, I have always thought that they stop working? that's 3 hooray :-)
Gracias.
p.s. That annoying dead part of the screen just above and to the left and right of the center screen (where you want to move and attack something below you) It doesn't respond and you have to tap miles away to move the toon. Sorry that's 4 now lol.
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- UI bugs, especially points 1 and 5 to 8. Note there is an easy partial fix to point 7.
- Repeated Healing of Foes upon Hero Death.
- Tavern Buffs loss.
Last edited by LodWig; 09-17-2023, 10:33 AM.
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I think the toon stuck at the start of the trial levels is related to the anti bot protocol to keep cheaters out. The spawn in a stuck spot in story is the same, but also related to how many times a toon has played that level...
The arc lightning not reaching further could change. Not really a bug...
Also reforging damage types and having them actually stick/save, however you want to phrase it...
I pretty much only play mage on my mobile device, but have noticed a delay in the shatter effect. Might have something to do with not hitting a enemy with FN first, but definitely happens more often lately. Could just be me, tho
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1. Mage...further lessen lag effect for SCR (immune text\event horizon), already great improvement but still there
2. stuck in terrain or beginning of TL
3. (bug ?) Mage.... make non-foes , boulders\cactuses etc., non-attackable (beam) and autoattack stays on boss and does not switch to walk-ins\
minions on its own (SCR)
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Thank you for asking. I'm a warrior player.
Here is my top 3:
1. warrior's pc shockwave bug.
2. warrior's pc shockwave bug.
3. warrior's pc shockwave bug.
Thank you!
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1) Warrior Shockwave bug on PC. Not cool, even if I don't play the class much.
2) LodWig's point here is more concerning to me than my original #2 and #3:
Originally posted by LodWig View PostLast edited by CaducusAter; 09-17-2023, 11:37 AM.
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For me, as warrior:
1. SW Bug https://forum.makingfun.com/forum/et...-and-shockwave John replied that it will be fixed and that is very pleasing)
2. like @Wulfric posted stuckmap bug
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This is what I'm thinking about for #1. Sorry but couldn't work out how to add link in comment.Game version: __ 1.5.57 (never saw this before) Windows/IOS/Android + version: __Android 8.1 Device Model (EX: Apple iPhone7) : __Samsung Galaxy S9 Map or Trial (EX: Trial Level 92): __ TL105 Player Type (EX: Mage): __ Mage Player Gear: __ ELR/GMC Abilities: __ see screenshot Reproducible: __ 2/5 Current situation (bug):
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