Originally posted by Nikko.mendoza89
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Enough With The Trial Upscaling, Okay? :-\
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Bounty Hunters: Aice Sang (Assault), Natalia (Stalker)
Mage: Seulgi (Exp), Suzybae (ANB 3 3rd & Live-LB 11th)
Warrior: Asuna
FIRU VARI WAFI 3808 (Mobile & PC)
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Originally posted by Melchiah View PostTL96, 1002K Damage, 100K Toughness. Playing on TL91, I've got Healers who were annihilated after one draw rotation at around 920K now taking three draw rotations, with their healing nearly outpacing my DPS. That's not supposed to be happening.
Enemy damage output seems higher too, and enemy count and elite rates shot way up after I added that extra Damage. Seems to be happening on all TLs.
I've suspected that it was happening since I started playing, but my Mage's most recent Damage increase was pretty steep given that it required no play time. So the upscaling was drastic and immediate enough for me to really notice this time.
What I'm saying is that even though I'm on TL96 now and cleared TL91 with much less DPS, TL91 is now behaving as if it were several TLs higher based on how it's soaking an almost 100K increase in Damage as if it weren't even there. That was a 10% increase in Damage on my end versus what is supposed to be static TL-specific values.
It reeks.
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Originally posted by Vagrant View Post
What did you trade for the extra damage?Bounty Hunters: Aice Sang (Assault), Natalia (Stalker)
Mage: Seulgi (Exp), Suzybae (ANB 3 3rd & Live-LB 11th)
Warrior: Asuna
FIRU VARI WAFI 3808 (Mobile & PC)
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Originally posted by Nikko.mendoza89 View Post
I think that 10% increase in Damage didn't really do much in a flat rate. I'm curious to see what they end up figuring with what he said.
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Originally posted by Vagrant View Post
So to get the extra damage he had to change stats .I wanted to know what he changed from and to so I could try to make sense of wy he's doing worse.
What I realize is, it DOES MAKES IT EASIER to clear trials if you prioritize HASTE over POWER. I've been stacking POWER and leaving Haste at 5 ASPD but this time, when I got a new apprentice tunic that provides Haste and some DMG because I figured having 1571 AR isn't that good via mobile, I pushed to throw my CL points to Haste until I reach 6.01 ASPD.
Guess what? As soon as I keep using Vortex on tons of mobs into 10x AL before I cast Singularity, double clone, and Blizzard, I felt strong enough that I clear mobs easily comparable to my previous setup with Frost beam. This one's more reliable because they don't need to be in a single spot. It's also good against Magroth given that FB isn't really that good vs him.
I'll post an update with my screenshots later (because I finished it offline) when I get home because I don't think I'm repeating Trial 96 given that 97 is now open.
P.S. I'm not so sure if it's easy for me because of what Melchiah said that it MIGHT be scaling with Sheet DPS. My sheet DPS is far lower at only 769K. Also, I'm afraid it will be hard to clear TL 97 as I feel the struggle on beating the clock. I just got lucky that there are a lot of normal mobs in a short area so I was able to summon Magroth quite early than my previous run and I only died once before doing so.
Vagrant - Not sure but I think he mentioned losing a few toughness and ASPD (0.5/0.05) to get the additional 100k Sheet DPS based on his previous post.Last edited by Suzy.Bae; 06-08-2018, 11:18 PM.Bounty Hunters: Aice Sang (Assault), Natalia (Stalker)
Mage: Seulgi (Exp), Suzybae (ANB 3 3rd & Live-LB 11th)
Warrior: Asuna
FIRU VARI WAFI 3808 (Mobile & PC)
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The scaling you're feeling is the 8% HP increase per trial and your CL (DPS) is likely going up as well. At lower trials your hero equipment, skill, and DPS combination increases at a rate that exceeds the 8% HP increase. Once your hero begins to plateau, that 8% increase is much more prominent.
I realize that I'm talking to one person (a pro) with an unchangeable opinion, but most of us feel the need to respond to these threads as an attempt to clear the air for the other readers.
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Originally posted by orion_134 View PostThe scaling you're feeling is the 8% HP increase per trial and your CL (DPS) is likely going up as well. At lower trials your hero equipment, skill, and DPS combination increases at a rate that exceeds the 8% HP increase. Once your hero begins to plateau, that 8% increase is much more prominent.
I realize that I'm talking to one person (a pro) with an unchangeable opinion, but most of us feel the need to respond to these threads as an attempt to clear the air for the other readers.Bounty Hunters: Aice Sang (Assault), Natalia (Stalker)
Mage: Seulgi (Exp), Suzybae (ANB 3 3rd & Live-LB 11th)
Warrior: Asuna
FIRU VARI WAFI 3808 (Mobile & PC)
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Originally posted by orion_134 View PostYour toughness is good enough for 103 on mobile, even higher on PC.
Well, I almost never touched my Mage back then so I guess that's why I don't have the best items yet.Bounty Hunters: Aice Sang (Assault), Natalia (Stalker)
Mage: Seulgi (Exp), Suzybae (ANB 3 3rd & Live-LB 11th)
Warrior: Asuna
FIRU VARI WAFI 3808 (Mobile & PC)
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Originally posted by Nikko.mendoza89 View Post
What about damage? I feel like it's really low. When I check anyone near me, their damage are way higher than me the lowest being 850k if I remember correctly.
Well, I almost never touched my Mage back then so I guess that's why I don't have the best items yet.
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Originally posted by Tessla View Post
But as OP says, gain DPS and you need more Vit. hmm, what to doooo
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