Another possibility would be if heroes were allowed to craft items up to two levels higher than their own. Crafting L72 items directly might yield very reasonable chances to get L74-75s as a result.
Also, this might make crafting at lower hero levels far more useful than it is today (i.e, a level 12 blue XP gear crafted and immediately usable by a level 10 hero might hasten the leveling up to 20+, and so on).
I do believe, however, that doubling the price for each level is too steep a curve. Something closer to 40-50% per level feels more adequate, making L72 gear double the cost for L70.
EDIT: In practicality (is this an english word?), this would offer a 3x higher chance/cost ratio for crafting L75s. Not an automatic L75 for everyone, but definitely a much more comfortable odds ratio.
Also, this might make crafting at lower hero levels far more useful than it is today (i.e, a level 12 blue XP gear crafted and immediately usable by a level 10 hero might hasten the leveling up to 20+, and so on).
I do believe, however, that doubling the price for each level is too steep a curve. Something closer to 40-50% per level feels more adequate, making L72 gear double the cost for L70.
EDIT: In practicality (is this an english word?), this would offer a 3x higher chance/cost ratio for crafting L75s. Not an automatic L75 for everyone, but definitely a much more comfortable odds ratio.
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