Combining the increased difficulty of trials, and the awesome addition of cheaper ephemeral crafting for ANB, I personally found this bronze ANB quite enjoyable, well paced, and challenging (only ranked top 200).
Given that I exhausted the 8K of gems reserved, I suspect trial 100 or 80 will not be attainable for most players in gold or even silver events without using undesirable quantities of gems giving it a feel of money grabbing or P2W.
I think it might be worth using the bronze play timer going forward and removing the classifications, or reconsider how they may be differentiated.
Or alternativly, lower the trial levels required for rewards. I expect level 80 will still be quite difficult and challenging for the second CT in gold, still unreachable for newbs limited mainly by playing experience.
Given that I exhausted the 8K of gems reserved, I suspect trial 100 or 80 will not be attainable for most players in gold or even silver events without using undesirable quantities of gems giving it a feel of money grabbing or P2W.
I think it might be worth using the bronze play timer going forward and removing the classifications, or reconsider how they may be differentiated.
Or alternativly, lower the trial levels required for rewards. I expect level 80 will still be quite difficult and challenging for the second CT in gold, still unreachable for newbs limited mainly by playing experience.
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