Well. . . Random effects like Power Infusion. . . One, max two is ok. . . Right now there's too many.
. . .with mages in mind:
Stone of the Pyromaniac
Whenever more than 12 enemies are set ablaze within 2 seconds, your Fire dmg increases by 180% for 3 seconds. Does not stack. 1 second cooldown.
Paradox Crystal
Whenever you deflect dmg, your Arcane dmg increases by 30% for 6 seconds. Stacks 6 times.
Superconductor
Whenever you cast 3 different non-fire abilities within 3 seconds, your Ice and Nature dmg increase by 60% for 5 seconds. All damage received is reduced by 60%. Does not stack.
Physical and bleed dmg trinkets should be related to possible warrior builds.
. . .with mages in mind:
Stone of the Pyromaniac
Whenever more than 12 enemies are set ablaze within 2 seconds, your Fire dmg increases by 180% for 3 seconds. Does not stack. 1 second cooldown.
Paradox Crystal
Whenever you deflect dmg, your Arcane dmg increases by 30% for 6 seconds. Stacks 6 times.
Superconductor
Whenever you cast 3 different non-fire abilities within 3 seconds, your Ice and Nature dmg increase by 60% for 5 seconds. All damage received is reduced by 60%. Does not stack.
Physical and bleed dmg trinkets should be related to possible warrior builds.