It would be great if calculations for damage increase could take into consideration if you are wearing a fire lilly.
At present it displays that Crit and Crit damage are damage increases when they are actually not. It also displays what appears to be a base damage in the charactor screen before the 500% modifier is applied. In reality if it displays 200k damage that is actually 1m damage.
Gems for Crit % and crit damage should say 0% increase rather than the stupid numbers they show at the moment like 500% increse in damage.
Equiipment modifiers should also show 0% but they make equipment look WAY better than it is for this particular trinket.
Additionally, Can you make the stupid craft recipe Trader give me a firebug its driving me insane. Kappa
At present it displays that Crit and Crit damage are damage increases when they are actually not. It also displays what appears to be a base damage in the charactor screen before the 500% modifier is applied. In reality if it displays 200k damage that is actually 1m damage.
Gems for Crit % and crit damage should say 0% increase rather than the stupid numbers they show at the moment like 500% increse in damage.
Equiipment modifiers should also show 0% but they make equipment look WAY better than it is for this particular trinket.
Additionally, Can you make the stupid craft recipe Trader give me a firebug its driving me insane. Kappa
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