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Does Fury 4 Tornados damage scale to attack speed?

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    Does Fury 4 Tornados damage scale to attack speed?

    Per title - has anyone determined that?

    I know Fury description just says "per second", but so does WW, Frost Beam, etc...

    Couldn't devise a proper test in TG. Too many unknowns - how many Nados are generated, is there variance on that, how "close" do they hit....

    #2
    Good question. I can only give an educated guess on this one.

    The tornadoes must have a “trigger” to spawn, since there is an unknown chance to trigger one.

    Since the game calculates everything with weapon damage, the damage a skill does, relates to the damage a single attack does to the targeted enemy. Some skills do damage to more than one enemy, and that effect is always described in the description of a skill as a function of the dmg you do to the targeted enemy.

    A simple test in the training grounds against 1 enemy with different attack speeds shows attack speed influences the dps of whirlwind. So it seems ww goes for 5 seconds, and does damage for every normal attack in those 5 seconds.

    So educated guess would be that attack speed does increase the chance of spawning tornadoes.
    mobile (Apple) player - shield enthousiast

    SchilKardy - main Fire Lilly Shield Warrior - Trial 138

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      #3
      Originally posted by Kardinaal View Post
      Good question. I can only give an educated guess on this one.

      The tornadoes must have a “trigger” to spawn, since there is an unknown chance to trigger one.

      Since the game calculates everything with weapon damage, the damage a skill does, relates to the damage a single attack does to the targeted enemy. Some skills do damage to more than one enemy, and that effect is always described in the description of a skill as a function of the dmg you do to the targeted enemy.

      A simple test in the training grounds against 1 enemy with different attack speeds shows attack speed influences the dps of whirlwind. So it seems ww goes for 5 seconds, and does damage for every normal attack in those 5 seconds.

      So educated guess would be that attack speed does increase the chance of spawning tornadoes.
      Thing is, they seem to spawn more often the faster you *move* (not attack), which again complicates things. I'm going to try doing only a small sidestep, see if I can spawn a single Tornado and observe how often it hits during its life cycle.

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        #4
        I don’t think it does. See here for some results.
        Mobile Only (iPhone 5 / iPad Air 1st gen / iPad Pro 11" 2nd gen)
        Eternium Files

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