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Does Fury 4 Tornados damage scale to attack speed?
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Originally posted by Kardinaal View PostGood question. I can only give an educated guess on this one.
The tornadoes must have a “trigger” to spawn, since there is an unknown chance to trigger one.
Since the game calculates everything with weapon damage, the damage a skill does, relates to the damage a single attack does to the targeted enemy. Some skills do damage to more than one enemy, and that effect is always described in the description of a skill as a function of the dmg you do to the targeted enemy.
A simple test in the training grounds against 1 enemy with different attack speeds shows attack speed influences the dps of whirlwind. So it seems ww goes for 5 seconds, and does damage for every normal attack in those 5 seconds.
So educated guess would be that attack speed does increase the chance of spawning tornadoes.
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Good question. I can only give an educated guess on this one.
The tornadoes must have a “trigger” to spawn, since there is an unknown chance to trigger one.
Since the game calculates everything with weapon damage, the damage a skill does, relates to the damage a single attack does to the targeted enemy. Some skills do damage to more than one enemy, and that effect is always described in the description of a skill as a function of the dmg you do to the targeted enemy.
A simple test in the training grounds against 1 enemy with different attack speeds shows attack speed influences the dps of whirlwind. So it seems ww goes for 5 seconds, and does damage for every normal attack in those 5 seconds.
So educated guess would be that attack speed does increase the chance of spawning tornadoes.
- Likes 1
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Does Fury 4 Tornados damage scale to attack speed?
Per title - has anyone determined that?
I know Fury description just says "per second", but so does WW, Frost Beam, etc...
Couldn't devise a proper test in TG. Too many unknowns - how many Nados are generated, is there variance on that, how "close" do they hit....Tags: None
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