I don't quite understand the reforging part: " they are still random but you get the same 3 choices for the first reforge, even if you somehow manage to repeat the first reforge. Same for the 2nd reforge, etc." When am I getting the same 3 choices and when do they change ?
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I like the whole update things except the daily limit part =S
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I suppose the ad limit would be OK if they keep one “off week” between bronze-silver and between silver-gold, and then increase the time between gold and the next bronze — say, to 4 weeks. This would yield 4x7x500 = 14K gems between event series (about 500 gems/day including the 100 gems/day subscription) and another 7K + 7K + 3.5K = 17.5K during the events and off weeks, or about 10K average per event. That’s probably enough, but it still doesn’t leave much for improving non-event characters.
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Originally posted by Bounty View PostI believe the 50 daily ad limit was done fix an exploit. That is all that i can say about that.
I've had my days where I grind far more ad boxes but overall I'm okay with the change. 50 ads/day =1500 ads/month = 1.5 CPM, and since that's a reward ad view pricing is a little higher, so the monthly revenue per player based on ad views is still on par with an account subscription on other platforms.
The only question that remains is how big are the stock piles the exploiters have created and how long it will take to bleed out in the events.Last edited by NoSuchReality; 04-08-2019, 11:14 PM.
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Adrian,
You mentioned "The item budget in legendary and celestial boxes is now pre-determined. If you somehow manage to repeat the item creation, you would get the same stat values."
Does this apply to Random Utility Set Item Chests? During ANB's it's not the stat values that matter from those chests....it the item itself. Meaning if i am gonna get a Havoc tunic, no matter what "is done" it will always be a Havoc tunic?
I am confused bc you talk about "stat value" NOT "set item."
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I believe the 50 daily ad limit was done fix an exploit. That is all that i can say about that.
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Lol, that was just my way of saying that I don't use that character for anything except daily bounties. He's an Arcanist mage because I have 2 good BHs, enjoy playing mages more than warriors, and he inherited this gear from my Apprentice mage.Last edited by XtinctionEvent6; 04-08-2019, 09:19 PM. Reason: And with this post I'm supposedly a Pro -- Woohoo!
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XtinctionEvent6
How exactly does a "Gem Generator" character work, and is there a reason I should favor an Arcanist Mage for that role?
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Good point, I had forgotten about PCs not having adds. However, those players could still play on mobile devices for ads and play event characters on PC.
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Agree, please remove ad limit. Seems to be an attempt to "even the issue" with pc not getting ads, but there's gotta be a better way, since you're limiting free to play... Thanks.
(This is still beta, and things will likely change, hopefully...)
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The other fixes are good, but I agree 50 ads/day isn't enough if it's per account. Not even sure what problem this is intended to fix.
Even with the 100 gems/day subscription and doing bounties on all 5 characters, the practical daily gem limit would be 450-500 gems. With events now being scheduled more frequently, there's no way to stock up for events sufficiently and also have gems to unlock sockets, expand storage space, and reforge gear on non-event characters.Last edited by XtinctionEvent6; 04-08-2019, 07:39 PM. Reason: Edited to add: "Except buying more gems, of course."
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Originally posted by Outlaw View PostSome days I don't watch any ad's, somedays I watch easily 100/200..
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Originally posted by MarkHark View PostAre we talking a 50-ad limit per device? Per hero? Per account?
Does it refresh everyday at midnight or does one need to wait a full 24 hours after watching the first/last ad for them to refresh?
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Ads were the only thing for comfortable adequate play for noPTW people. Now this game belongs for payers and there's no place for those who make their wealth with time and arms. Really bad.
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