Originally posted by Outlaw
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It seems like it should be possible to have a maximum number of gems transferred from the main account to an event character when it's created, so everyone in that event starts with the same gem cap. Players could choose how many of their gems (up to the event limit) to transfer -- so you could even compete at a disadvantage if you choose. There could be events with different gem caps -- maybe even multiple events active the same week. Sometimes it's fun to spend 10K gems on a single event, and other times it would be fun to figure out the best way to use only 1K gems. The choices might be very different for different numbers of hours of play time. Also, players could choose whether they want a 6-hour event or a 12-hour event based on how busy they are that week.
With this scheme, players with different amounts of gems to spend could still participate in events regularly, could alternate between events requiring more or less gems, more or less play time, still earn good rewards, and compete on a level playing field within their chosen event.
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