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Google Play Beta: 1.4.6 Release Notes

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  • Ozymandius
    replied
    Originally posted by Arionthe View Post

    How about make all the buff/debuff icons inactive. Add a button in the inventory/char screen to show all current buff/debuff that's active. Since the game is paused while in char/inventory screen, player can carefully check the buff/debuff status with leisure. Red (Developer)
    That would only work if someone took the time to create a guide to what all of the different icons mean. I am still learning the different icons, and it is helpful to be able to click on them to open up the description and see the damage effects. I can see a time where I will no longer need to be able to open the icons to see what they actually mean, but think of all of the new players who will want to be able to access that information while they are learning the new weapons and skills once they go live...

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  • Coda
    replied
    Originally posted by RockDoc View Post
    Passive only. Just has different shape.
    I think you missed the point. All Passives have the "pointed star" shape. All Utilities are more of a square shape with curved corners. Therefore, this Passive is incorrectly rendered as in the shape of a Utility.

    ​​​​​​

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  • RockDoc
    replied
    Passive only. Just has different shape.

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  • Coda
    replied
    The shape of the icon is for a Utility, yet it seems to be a Passive. Is it correct?

    ~

    ~

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  • AimEoN
    replied
    And I am sitting here waiting for IOS release(right now playing 1.41 beta on my gf android phone, with many made up excuses like I have to use android phone to open work document)

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  • Arionthe
    replied
    Originally posted by Bounty View Post
    Adrian, please make the circled icons inactive. During trials it is impossible not to hit them by accident causing a new screen to pop up. It's hella annoying and causes unwanted deaths during trials.
    How about make all the buff/debuff icons inactive. Add a button in the inventory/char screen to show all current buff/debuff that's active. Since the game is paused while in char/inventory screen, player can carefully check the buff/debuff status with leisure. Red (Developer)

    Leave a comment:


  • Roach
    replied
    Thank you for Resume Auto Attack!!

    Could you please make an option to turn off the buffs debuffs?

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  • Altheo 42
    replied
    Minor, ion and pulse gun image display is not the same in inventory vs when equiped.

    Screenshot_2019_0427_134023.jpg

    Edit:

    Tracer amo icon not correct

    Screenshot_2019_0428_025419.png
    Last edited by Altheo 42; 04-28-2019, 04:53 AM.

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  • RockDoc
    replied
    I am very happy to see the auto resume option has returned. Really irritating to have hero kill first attackers then take a step or two and stand there as the following mob swarms and kills them.

    I too have died as a result of hitting one of those info icons that trigger a new screen. Especially with the view centering being skewed so hero is always in top of field of view. I couldn't make a V without hitting one of those things.
    I like Ozimandius' idea of putting it on a menu bar or having a setting that turns it off. Or have the info presented like a chyron along one of edges, out of the play area.

    I don't recall other updates that specified certain new gear upgrades were not being applied retroactively. Does that mean upgrades to all the other existing gear will be automatically applied, or will/do we need to go and find newer gear pieces that specifically list the new ability before it is activated?

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  • NoSuchReality
    replied
    Lets ask the really important question. What does the dev team think about the open bug list and timing for production release to the other platforms?

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  • Arawn
    replied
    Originally posted by Bounty View Post
    Adrian, please make the circled icons inactive. During trials it is impossible not to hit them by accident causing a new screen to pop up. It's hella annoying and causes unwanted deaths during trials.
    Yes! So aggravating tapping these lol. I've wanted them moved to a different location onscreen. Very useful but very in the way where they are

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  • Ozymandius
    replied
    Originally posted by Bounty View Post
    Adrian, please make the circled icons inactive. During trials it is impossible not to hit them by accident causing a new screen to pop up. It's hella annoying and causes unwanted deaths during trials.
    I too have triggered open the information windows during battle, and it does throw off your timing.

    The live information flow really helps when learning how to use the new abilities or deciding which abilities work best with different gear sets or boss fights, however, it would be nice if there was a menu bar just off of the active screen where those stats could be viewed and accessed.

    Alternatively, there could be a button in Settings where players could turn these feedbacks on or off (sort of like the existing option to display or not display the hit damage numbers).
    Last edited by Ozymandius; 04-30-2019, 04:31 PM.

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  • Bounty
    replied
    Adrian, please make the circled icons inactive. During trials it is impossible not to hit them by accident causing a new screen to pop up. It's hella annoying and causes unwanted deaths during trials.
    You do not have permission to view this gallery.
    This gallery has 1 photos.
    Last edited by Bounty; 04-26-2019, 05:32 PM.

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  • Ozymandius
    replied
    Originally posted by Adrian (Developer) View Post

    The Cleaver weapon effect changed to “Whirlwind increases the damage of basic attacks by 400%”. The change is not applied retroactively.

    Resume attack after moving option is back.

    Thanks for restoring the auto attack mode!

    Does the "not applied retroactively" mean that I need to farm for a new Cleaver to get the latest upgrade?

    I saw Red's post from Discord about needing "new" Stalker gloves to get the upgrades; does that also apply to the Havoc gloves upgrade?

    BTW: I figured out that the answer is Yes. Ended up crafting a new Cleaver so I could see how the "new" buff works. It worked really well! I pushed through trials where I was too slow before...
    Last edited by Ozymandius; 04-30-2019, 04:32 PM. Reason: added answer to Cleaver question

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  • Altheo 42
    replied
    The update on armor makes it interesting...

    Screenshot_2019_0426_181745.png

    We now have warrior on top 5 of overall LB.

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