Originally posted by Daemonfyre
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Trials of Valor Expansion
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Unfortunately the "balancing" was mostly based off endgame high CL players. No CL or low level players were completely left out of testing it seems - and even with the mob nerf the game got a lot slower and harder.
Loss of defense and damage was bigger than the nerf to mobs (did mob damage get nerfed at all or just hp?)
A lvl 20-25 with found gems and random gear should be able to easily finish 10 waves in endless (including boss) - not struggle, dodge and spam heals.
Same should likely go for next difficulty and matching level range (40-45?).
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Originally posted by Stab View PostHmmm. This seems to be getting better as I level. Maybe because mobs are more likely now to still be alive after the missile launches?
A few more suggestions:
Make scatter shot have a slightly longer range, or make the character get slightly closer before starting to fire.
Still issues with bullets getting stopped by an invisible force even at close range on flat terrain with no obstructions.
In the Trials, Gorgana spawning healers around corners is annoying. Maybe make their healing "line of site" so that they have to come over to see her like I do to shoot her?
There is still some issue with bullets not hitting seemingly unobstructed mobs, but it does seem a little better than yesterday. Not sure if you guys are fixing these things or if some of the improvements are due to leveling up or better luck.
Still having some fairly lag on my Galaxy S6 Edge when engaging large groups of mobs, especially if I use Rapid Fire or Heatseekers skills. Only 1 game crash so far when I went to drag Robin into an active minion slot.
Overall, CL balancing issues aside, I like the Trials and the BH class is fun. And getting lots of drops in the Trials is allowing me to try out some gear/stat ideas that would have taken too long to put together before the expansion. Good job.
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Here's another bit of balancing data.
My BH is now 51.
In Trials Maps I have no problem with Level 74+ maps. I'm getting Level 70 locked gear that I cannot even unlock with gems because it's more than 10 levels higher than my Level 51 Character.
In the Heroic storyline, though, I'm having trouble with maps that say the enemies are level 51 (same level as my char).
Also, Bounty Hunter has 4 sets...
Adventurer
Havoc
Stalker
Assault
Last edited by ezcry4t3d; 10-21-2016, 01:52 PM.
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Originally posted by Eric Vurpillot View PostSeriously why my bh cant wear 2 pistols like your screenshot ???? Bug ?
You need to use the support button in the game to send Travis an email.
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just logged in to chime in.
I'm a new player, been playing for a few weeks.
I'm loving the new update! However, it needs a nerf really bad. the old content is fine, but this new trials is too rewarding!
Pre update I'd go days w/o a legendary piece, now I get 1 every five minutes. (I never made it to legendary to compare legs drop there though)
This abundance of legendaries will saturate ppl and they'll stop playing.
Also I see that Gorgona-only sets are being dropped in trials, this shouldn't be the case.
Those sets should be unique to the Misty Island dungeon because of the limited use of keys.
Maybe 4 keys a day instead would make ppl visit that dungeon more often.
Trials should be limited by how far player has progressed in 'story mode'. Otherwise there's no point to the rest of the game, just trials trials trials trials trials trials ... and we'll get bored =P
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Just looked and these nerfs went way overboard.
My Damage dropped 57%, Toughness 11%, and Recovery 76%.
My attack speed dropped 60%, and my crit chance dropped from 48.7% all the way down to 15.7%.
Heal on hit dropped by 3400 a hit.
Definitely went WAY too far with the nerfs. This can't be good for morale nor longetivity of the game. There's very little incentive to grind CL's any more since the payback vs time invested is very nominal.Last edited by Kelton; 10-22-2016, 08:40 AM.Kelton - YIJO MIWE BIHO 1067
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I'm totally okay with nerfs, but then again, I only have 288 CL. It makes game more challenging instead of more face-rolling with bounty hunter and new stages. Another reason is because I'm a competitive person by nature, the nerf gives me a chance to catch up to the big dogs in term of damage by getting better new level 70 gears.
Sure the new crit chance can be disappointing at times, especially at lower level. Perhaps increase base crit chance from 5% to 10%?Last edited by Chaerimasu; 10-21-2016, 07:18 PM.
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