It's out on iOS and synergy levels are updating for me.
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Is it normal if I can not control the frostbeam properly? Because as soon as I have targeted a mob group and then try to steer the beam, it always jumps back to the targeted opponent.Dont just say Thanks to some posts which helped you instead klick and hit the Like and Thanks Button !!!
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Add me - BH - Mubur: QULE HIBO WUDU 2241
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Originally posted by Dave View PostSpeaking of which do you have a timeframe for the Windows release?
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Originally posted by Nerdidne View PostIs it normal if I can not control the frostbeam properly? Because as soon as I have targeted a mob group and then try to steer the beam, it always jumps back to the targeted opponent.
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The darkness problem wasn't fixed, in fact it seems worse. I'm aborting even more levels than before to get one I can see in. I abort around 5 levels for every one that I actually play. Not sure what you guys did to light levels, but it's not fixed.
These "fixes" destroyed my mage. With my best gear, lvl 70 legendary near perfect jewelry and over 530 cl all set to max damage, I still can't kill fast enough to pass even Trial 130. Not even including the boss fight because time expires before or right after he spawns.
In it's current iteration, this isn't really a game I enjoy playing. I'll check back once in a while to see if anything changes.
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Originally posted by Adrian (Developer) View PostIn a future update players won't be able to change spec, gear, or minions during a trial run:
- choosing the right build and gear at the start of the trial is a strategic decision and it should matter.
- switching your setup before a fight in order to optimize your character for that particular fight is tedious for most players.
If you wish to encourage a certain playstyle, try to provide incentive for it rather than heavy-handedly enforcing it.
Make it so that we get better drops, XP, etc for NOT changing up in a trial, rather than taking away our ability to do so. As it stands we have that as a coping strategy if we get in over our heads -- it's a feature of this game, don't remove it!
Thanks for listening to your players, that's the game's greatest feature!Last edited by ZorkRefugee; 11-11-2016, 08:14 PM.My friend code is DONO MUGE JIZI 9874 -- sounds naughty to me!
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Originally posted by ZorkRefugee View PostOriginally Posted by Adrian (Developer) View Post
In a future update players won't be able to change spec, gear, or minions during a trial run:
- choosing the right build and gear at the start of the trial is a strategic decision and it should matter.
- switching your setup before a fight in order to optimize your character for that particular fight is tedious for most players.:!
You're expecting Warriors to either be able to clear Maps in time with Sword and Board? or you're expecting them to be able to take on Bosses as Dual Wield (sans shield)
Equally they won't be able to spec in to shield talents?
Looking forward to the balancing that comes with this.
My idea about the pre-configured Wardrobe and Spec button on the fight screen trumps any nonsense about tedious game play.
......Speaking of tedious game play, hows the crafting rejig coming along?Last edited by Dave; 11-11-2016, 09:00 PM.Account deleted
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