Hey all,
A new build is available on Google Play Open Beta (https://play.google.com/apps/testing...mageandminions)
This build contains many buffs to Warrior and Bounty Hunter abilities.
Release notes:
Bounty Hunter
Warrior
Mage
Other
The class balancing process is not over yet and we have many other improvements and balance changes in development.
Waiting for feedback.
Have fun.
A new build is available on Google Play Open Beta (https://play.google.com/apps/testing...mageandminions)
This build contains many buffs to Warrior and Bounty Hunter abilities.
Release notes:
Bounty Hunter
- Starts with 25% dodge instead of 5%.
- Health gained per level slightly increased.
- Havoc Gear missile damage increased to 500%.
- Increased explosion damage and chance for Explosive Shot.
- Concussive Shot knockback only applies to targets in close proximity.
- Concussive Shot slows the target for a short time.
- Concussive Shot had its damage increased.
- Shots fired during Rapid Fire gain a bonus damage.
- Snipe inflicts more damage and stuns the targets for a short time.
- Snipe projectile radius has been increased.
- Heat Seeker missiles reach their targets faster and inflict more damage.
- Frozen Trap damage no longer scale with the hero attack speed.
- Frozen Trap damage increased.
- Multi Shot projectiles gain the hunter passive shot effects.
- Increased piercing chance for Piercing Shots.
- Increased poison chance and damage for Poisoned Shots.
- Charged Shots damage reduced and visual effect revamped.
Warrior
- The warrior gains more health and armor when leveling up.
- Bash knockback has been removed and deals increased damage.
- Frenzy damage has been increased.
- Shield Block, In The Zone, and Battle Rage can be cast while the warrior is Whirlwinding.
- The Whirlwind visual effect has been toned down.
- Fixed a bug in which Battle Rage would offer more attack speed than intended.
- Battle Rage bonus damage increased.
- Targets pulled by Leap are placed in front of the warrior.
- Shockwave also hits targets behind the warrior and pulls them in front.
- Shockwave damage has been increased.
Mage
- Fixed a bug preventing Frost Beam from being properly controlled.
- Mirror images generated by Blink start attacking on their own as soon as they are spawned.
Other
- Fixed a bug preventing gear items on heroes to render properly.
- Eileen model has been revamped.
- Fixed Calendar opening periodically until collected.
- Added a setting enabling users to change the game resolution.
- Improved damage reporting in Training Grounds.
- Various bug fixes.
The class balancing process is not over yet and we have many other improvements and balance changes in development.
Waiting for feedback.
Have fun.
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