Hey all,
A new build is available on Google Play Open Beta (https://play.google.com/apps/testing...mageandminions)
This build contains many buffs to Warrior and Bounty Hunter abilities.
Release notes:
Bounty Hunter
Warrior
Mage
Other
The class balancing process is not over yet and we have many other improvements and balance changes in development.
Waiting for feedback.
Have fun.
					A new build is available on Google Play Open Beta (https://play.google.com/apps/testing...mageandminions)
This build contains many buffs to Warrior and Bounty Hunter abilities.
Release notes:
Bounty Hunter
- Starts with 25% dodge instead of 5%.
 - Health gained per level slightly increased.
 - Havoc Gear missile damage increased to 500%.
 - Increased explosion damage and chance for Explosive Shot.
 - Concussive Shot knockback only applies to targets in close proximity.
 - Concussive Shot slows the target for a short time.
 - Concussive Shot had its damage increased.
 - Shots fired during Rapid Fire gain a bonus damage.
 - Snipe inflicts more damage and stuns the targets for a short time.
 - Snipe projectile radius has been increased.
 - Heat Seeker missiles reach their targets faster and inflict more damage.
 - Frozen Trap damage no longer scale with the hero attack speed.
 - Frozen Trap damage increased.
 - Multi Shot projectiles gain the hunter passive shot effects.
 - Increased piercing chance for Piercing Shots.
 - Increased poison chance and damage for Poisoned Shots.
 - Charged Shots damage reduced and visual effect revamped.
 
Warrior
- The warrior gains more health and armor when leveling up.
 - Bash knockback has been removed and deals increased damage.
 - Frenzy damage has been increased.
 - Shield Block, In The Zone, and Battle Rage can be cast while the warrior is Whirlwinding.
 - The Whirlwind visual effect has been toned down.
 - Fixed a bug in which Battle Rage would offer more attack speed than intended.
 - Battle Rage bonus damage increased.
 - Targets pulled by Leap are placed in front of the warrior.
 - Shockwave also hits targets behind the warrior and pulls them in front.
 - Shockwave damage has been increased.
 
Mage
- Fixed a bug preventing Frost Beam from being properly controlled.
 - Mirror images generated by Blink start attacking on their own as soon as they are spawned.
 
Other
- Fixed a bug preventing gear items on heroes to render properly.
 - Eileen model has been revamped.
 - Fixed Calendar opening periodically until collected.
 - Added a setting enabling users to change the game resolution.
 - Improved damage reporting in Training Grounds.
 - Various bug fixes.
 
The class balancing process is not over yet and we have many other improvements and balance changes in development.
Waiting for feedback.
Have fun.



			
			
		
			
			
		
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