Eternium
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What would you change?

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  • Travis | Support Mgr.
    commented on 's reply
    Can I assume that these are prioritized?

  • adolf_2003
    replied
    Personally, I like the current setup just without bugs & glitches. Ex. Fixing armory Bugs

    The following are my personal preference
    1. Additional maps & Bosses
    2. Ragadam should exist
    3. Additional hero classes
    4. Multiple Dungeons for levelling
    5. Additional useful items

    I don't expect too much, just fix everything. Its very frustrating when those bugs & glitches happen during max trial push.

    Btw Sir, thanks for asking our opinion.

    Leave a comment:


  • Arawn
    replied
    1 - Revert the alacrity nerf and eliminate the global cooldown. I want to use my abilities, not just basic attacks. Using abilities makes the game fun to play. Why on earth restrict that

    2 - Make drops useful. Presently, drops are only good for salvaging. 1/2 the stats are useless. Make some percentage of drops actually usable, even desirable

    3 - Provide a viable way to farm gems. No solution has been provided ever since the ad boxes were discontinued. Please provide a way to farm the in-game currency



    Edit:

    Adding to this post after competing on the LB for the first time in several years. Pushing trials with the current AR/Alacrity settings makes what Jose Sarmento pointed out in his post blatantly obvious. 3000 AR and 7 HPS is still not enough to make the game playable. Procs go to complete waste because abilities are still on cooldown. I'm baffled as to why this wasn't immediately corrected. This game has been broken since 1.5.22
    Last edited by Arawn; 03-26-2023, 03:37 PM.

    Leave a comment:


  • Travis | Support Mgr.
    started a topic What would you change?

    What would you change?

    If you could change THREE things about Eternium, what would they be and why?

    Let's please keep this thread clean, so the feedback is easy to process. Use the "comment" feature whenever possible to keep side conversations in line.
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