Originally posted by Primus
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If you've ever seen the game Shovel Knight, and watched one of the AGDQ speedruns of it (where they have the Shovel Knight dev team sitting in nearby), you'll see the dev team comment about how they didn't expect certain things to happen... and how the speedrunner is blowing their minds with things they're doing.Originally posted by odaaL View Post
Per https://forum.makingfun.com/forum/et...oadmap-updates
EDIT: FWIW, I'm a SW Warrior stuck on 107 with 1713CL on mobile.
Gamers push games to their outer limits. It's in our blood. Dev teams need to know this, and I'm sure Red (Developer) and Adrian (Developer) do know that. If they don't hardcap a game (please don't), the community will conjure up ways to push it to its limits. Both to the game's limits, and to the gamer's limits. And this is a good thing
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Cool...Thanks for that.Originally posted by mattks1 View PostI primarily use PC, but use mobile for getting gems from ads and exp trial grinding.
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