Updated advanced mechanics significantly.
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Eternium Walkthrough
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This is a great summary, Keaven. Thanks for working on this. It needed to be updated.
One possible addition:
Gems from Quests.
There are now 137 gems available from quests the first time through story mode. While this slows down the "speed" run a little bit the first time through, it may be worth it for the gems. At least it is something to consider for new or temporary heroes.
If anyone is interested in a list of the new quests and rewards, let me know. I have made a list.
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I have a quick question about jewelry crafting and can't ask it on that thread because it's closed.
When I enter values into the spread sheet i get the attached red errors. What am I doing wrong?
EDIT: someone pointed out that each ability needs to be on a separate row so I fixed that but I still don't think it's calculating properly. I downloaded a fresh version to make sure I didn't accidentally change something. I only entered in the uncommon CR rings but it only calculated the rare rings to be 34 crit rating.
EDIT 2: Some pointed out the cell values for the uncommon rings need to be whole numbers, not percentages. Those cells are percentages by default so once I changed them to whole numbers everything is working as intended.
Leaving this here in case anyone else is as lame with spread sheets as I am.Last edited by Travesty; 08-21-2020, 07:49 PM.WIZA KIZO YIJO 1935
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@Keaven can you edit 4.7. XP part? Taken from ELM Mage tutorial:Trials above 103 don't give more experience, so farming above 105 (Kara) is not efficient for XP.
Edit: since 1.5.34 drop rates from trials are reduced, which means that at trial 80 you get mostly epics, mixed up with a few rares and legendaries. 100/105 drop nearly equally epics and legendaries. At 120 all drops are legendary, and item levels are slightly higher.
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Not sure if covered elsewhere but I cannot find even on Google. This guide was super helpful even at higher levels, thanks for that. Now I am at a stage I start earning some medals during ANB, and I was wondering what the cap is for the amount of medals you can earn (either total of per medal). The benefit of medals seems to be rather small and seems to give an advantage that only shows at very high ranks where every advantage counts. So, its more of a bragging thing for sub-top and a nice goal to accumulate as many as you can during your journey in eternium.
In short is there a max number of medals of each type you can earn?
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Thanks for the quick reply kurtcabage. Since there is no max of medals you can earn I will define my own goals for this (like get 10 total or 1 each). This game is good for self motivation and setting personal goals.
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For starting players who feel it's too hard and quit because of setting unachievable goals, try simple ones. For example:
Try to get level 70
Finish all quest on legendary mode Unlock all recipes
Get crafting at max
Try to get to trial level 100
get a medal in ANB
Etc
(Hence my previous message on implementing a more extensive achievement section which will help to set achievable goals)
you can use personal goals to keep excited about this awesome game and not get demotivated by veterans who will be out of reach for any starting player. I feel the no PTW is intrinsic to this game but requires time if you don't want or can't pay to speed up progress.
Happy playing and thanks for all the community support given.
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