Originally posted by Humus
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1.2.65 game update notes
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Hello, this is my first post so I apologize if this question has been answered already; I did not find anything in my search.
Originally posted by Red (Developer) View PostLoot quality in Trials has been readjusted so that harder Trials will yield better loot. Trials drop 3 pieces of loot for completing the Trial, one of which has higher chance to be of superior quality if the trial was completed in time. Some breakpoints for the new loot system are: at level 42, all items will be of at least Epic quality, and at level 80 all items will be of Legendary quality.[/LIST]
ThanksDUCI HEXA YIWA 0721
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So I've been playing the new patch for a while again.
Can you make some changes to Vitality so that Warrior can get some bonus/boost out of it? For example, 1 VIT gives Warrior +10 HP, 4HP to BH and +3HP to Mage. Also maybe alter the +20% Life Passive Ability to +20% VIT (number is just an example) so that tanking Warrior can get the benefit of this attribute.
Also Warrior has 2 Innate Passive Abilities, BH has 3 and Mage has only 1. How about this: +Ability Rate for Mage (while reducing the Power)?
One thing about Elban, when he leaps, my fps drop to 10-15fps something heavily slowing down the game. Can you not show his full body when he leaps and show only the area where he will land? Also the screen zooms out when he leaps and then zooms in again when he falls. This affects the performance.
And yeah also this,
Screenshot_20171120-172813~2.png
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I updated with the .69 version this morning and I'm having playability issues. There's a good bit of stuttering and when I click on ad boxes the game freezes and I have to keep restarting the gme. The only time it didn't freeze was when the ad box gave me an item. I assume all the other times I was going to get a video ad but game froze before anything came up. I have a Samsung Galaxy Tab A android version 7.1.1. Watching those ads are a major source of gems for me so I hope this can be fixed soon. Thank you
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Originally posted by Adrian (Developer)Various crash fixes:
- Game random crashing after playing 5-7 levels.
- Game crashing when your hero has the same name as a boss.
- Game sometimes crashing after freeing Eileen.
No balancing changes.
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Originally posted by Robinnetta View PostI updated with the .69 version this morning and I'm having playability issues. There's a good bit of stuttering and when I click on ad boxes the game freezes and I have to keep restarting the gme. The only time it didn't freeze was when the ad box gave me an item. I assume all the other times I was going to get a video ad but game froze before anything came up. I have a Samsung Galaxy Tab A android version 7.1.1. Watching those ads are a major source of gems for me so I hope this can be fixed soon. Thank you
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Originally posted by Red (Developer) View PostA Vitality counter has been added in the detailed stats panel.
Vitality now awards 30% more life per point.VUFO ZEBE ZAQI 1381
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Originally posted by Red (Developer) View Post
Vitality is not a rating. It simply award health per point.
I was using the variable K as a constant generically not as if Vitality was a 'rating'.
Additional Life = {Vitality} * K
What is 'K' ?
Calculations using values from the attributes window show that it is not exactly 65.000VUFO ZEBE ZAQI 1381
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I think it's due to the rounding issue with the displayed Vitality value - when it's from items. I've been rechecking the values, and the base Vitality, without any items equipped, results in the exact V * 65 = +extra life.
So, an item showing +30 Vitality might actually be +30.3 - so total extra life you get from it is actually 1,969.5 - but will show as 1,970 (again, you have the rounding throwing off the calculation). Working backwards give you: 1,970 / 30 = 65.66* - hence the error we've been seeing.Eternium Files - links and details- Jewelry Guide - 20 Sep 2021: updated stats range for v1.5.73
- ANB League FAQ
- ANB Warrior: Fury, Fire Lily
- ANB Warrior: Defender videos
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Originally posted by Red (Developer) View PostHello guys, these are the changes made to the game between versions 1.2.49 and 1.2.65.
*snip*
I also now understand why mages run robin/endar/endar! So many great things in here! Thanks!
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Originally posted by Peacedawg View PostI’ve noticed that since Summoner was eliminated from 1.65 the necronomicon never drops. Is this coincidence or design?
Edit: I just got an epic necro drop off TBD on trial 55 moments ago. So it's possible to get itLast edited by Rytrik; 12-03-2017, 04:11 AM.
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