Originally posted by Rytrik
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1.2.65 game update notes
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Originally posted by giecomo View Post
were you playing mage? I'm wondering if it's possible to get necronomicon only when you're playing mage
As Humus said, you can only get it as a mage.
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Good work on the trial and balance on the minions, also I like that you actually have to be careful when going against the bosses now.. But I don't like what you did to classes, warrior is op right from the start with his attack that deals single target, AoE and bleed dmg.. But I don't see any changes on mages and bounty hunters, they are much weaker when compared to warrior
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The small grass/rocks blocking attacks still exists. It shouldn't be. If it's intentional then it's stupid.
Also loot in Legendary mode is kinda ironic. Stage bosses haven't dropped Legendary loot in my multiple tries. Didn't calculate it but I guess I got Greens and Blues 90% of the time. ¯\_(ツ)_/¯ I'm already in my 38th run in CoM. You do get Legendary in Trials but you know how hard higher Trials are. I don't think I will be able to progress without better loot or gold. At least with gold I will be able to get good jewellery. And fuse them with gemstones. And I have just about $1.5M.
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Originally posted by ggsonic View PostThe small grass/rocks blocking attacks still exists. It shouldn't be. If it's intentional then it's stupid.
Also loot in Legendary mode is kinda ironic. Stage bosses haven't dropped Legendary loot in my multiple tries. Didn't calculate it but I guess I got Greens and Blues 90% of the time. ¯\_(ツ)_/¯ I'm already in my 38th run in CoM. You do get Legendary in Trials but you know how hard higher Trials are. I don't think I will be able to progress without better loot or gold. At least with gold I will be able to get good jewellery. And fuse them with gemstones. And I have just about $1.5M.
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Originally posted by hades0505 View Post
Getting to trials 70-90 is not hard at all. With CLs 700-1k it's more than plausible.
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Originally posted by hades0505 View Post
Getting to trials 70-90 is not hard at all. With CLs 700-1k it's more than plausible.
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Originally posted by Red (Developer) View PostTrials- Trial health scaling is now 8% compared to the previous level. Thus, monsters in Trial level 100 will have roughly 1300 times more health than a normal mode monster at level 70.
- Magroth
- Elban
- Dragon
- Elite Monster (if not all the same, like seems to be the case for XP, then nevermind)
- Normal Monster (-----" -----" -----" -----)
If you are able to answer, and choose to do so, then thanks in advance! {Of course I realize it is subject to further changes, and I am asking about beta version 1.2.72}VUFO ZEBE ZAQI 1381
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User-facing bugs fixed in .92/.93/.94:- Some crashes fixed for Android
- iOS version displays a billing error on startup
- Random Set Items don’t drop all sets equally
- Stat changes for gemstones are not showing anymore
- You can click through the custom items UI on the screen beneath it
- Multiple typos fixed
- Multiple exploit fixes
- Sell price added for research books
- FAQ created and link added on event page
- Event icon flashing improvements
- Minimum level requirement added for event participation
- Auto-attack functionality and settings added
- New pistol and hailstorm effect added
The rest was all back end stuff.
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Originally posted by ༺྿Travis྿༻ (Support Mgr.) View PostUser-facing bugs fixed in .92/.93/.94:- Some crashes fixed for Android
- iOS version displays a billing error on startup
- Random Set Items don’t drop all sets equally
- Stat changes for gemstones are not showing anymore
- You can click through the custom items UI on the screen beneath it
- Multiple typos fixed
- Multiple exploit fixes
- Sell price added for research books
- FAQ created and link added on event page
- Event icon flashing improvements
- Minimum level requirement added for event participation
- Auto-attack functionality and settings added
- New pistol and hailstorm effect added
The rest was all back end stuff.
- Likes 1
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